
  War of the Lions Tweak v2.52 - Treasure Hunter Items:

    This document is extra optional reading material for the "More relevant early and midgame Treasure Hunter
    items" change. It contains the list of all Treasure Hunter items on all maps, in chronological order. If
    you'd rather discover them yourself instead, turn back now!


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  Contents of this document:

    1.) Chapter 1 Maps
    2.) Chapter 2 Maps
    3.) Chapter 3 Maps
    4.) Chapter 4 Maps
    5.) Sidequest Maps
    6.) Midlight's Deep Maps

    Throughout this guide, an equal sign (=) indicates an item that is "current" if found the first time you
    visit the map, a plus (+) indicates an item that cannot be purchased yet (so obtaining it via Treasure
    Hunter means you got it "early"), and a minus (-) indicates an item that is already obsolete.
    An asterisk (*) indicates an item that cannot be purchased at all (unique items).

    An exclamation point (!) preceeding the item icon indicates the most exciting items to get "early" in this
    way. These items are deliberately placed to make the player feel very special for finding them.

    "Optional Map" means a map you can complete the game without ever visiting (because there is no story
    battle on it); "Limited Map" means a map that can only be returned to a limited number of times in the
    story (because there are no random battles on it).

    Note: Though Treasure Hunter is no longer an ability you equip (this mod makes it passively apply at all
          times), this guide will still use the term "Treasure Hunter" (or "treasure hunting") to refer to
          finding items on the ground during battle.

    Note also that only the "rare" item is listed, because in WOTL Tweak, you always get the rare item!


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  Section 1.) Chapter 1 Maps


  MANDALIA PLAINS:
      + Mythril Knife          = Was Dagger
      + Iron Flail             = Was Broadsword
      + Flame Rod              = Was Wooden Rod
      + White Staff            = Was Oak Staff


  THE SIEGE WIELD:
    ! + Silver Bow             = Was Bowgun
      + Ice Rod                = Was Escutcheon
      + Iron Helm              - Was Leather Helm
      + Red Hood               - Was Leather Cap


  DORTER SLUMS (Limited Map):
      + Blind Knife            = Was Mythril Knife
    ! + Battle Axe             = Was Longsword
      - Leather Armor          - Was Leather Armor (Unchanged)
      - Clothing               - Was Clothing (Unchanged)

      Note: Armor items are intentionally bad because it's the slums.


  SAND RAT'S SIETCH (Limited Map):
      + Iron Helm              = Was Bronze Helm
      + Red Hood               = Was Plumed Hat
      + Bronze Armor           = Was Linen Cuirass
      + Leather Plate          = Was Leather Clothing


  ZEKLAUS DESERT:
      + Mage Masher            = Was Blind Knife
      = Thunder Rod            = Was Thunder Rod (Unchanged)
      + Bronze Shield          = Was Iron Sword
    ! + Red Shoes              = Was Battle Boots

      Note: This map is optional until chapter 3.


  BRIGANDS' DEN (Limited Map):
    ! + Mythril Sword          = Was Ice Rod
    ! + Knightslayer           - Was Longbow
      + Poison Rod             = Was Flame Rod
      + Serpent Staff          = Was White Staff


  LENALIAN PLATEAU:
      + Barbut                 = Was Iron Helm
      + Headgear               = Was Red Hood
      + Chainmail              = Was Bronze Armor
      + Ringmail               = Was Buckler


  WINDFLAT MILL (Limited Map):
      + Platinum Dagger        = Was Mage Masher
    ! + Ice Bow                - Was Leather Plate
    ! + Wizard's Robe          - Was Hempen Robe
      + Leather Cloak          = Was Shoulder Cape


  FOVOHAM WINDFLATS (Optional Map):
    ! + Flame Mace             = Was Battle Axe
      + Spear                  = Was Mythril Sword
      + Recurve Crossbow       = Was Knightslayer
      + Mythril Vest           = Was Silver Bow


  ZIEKDEN FORTRESS (Limited Map):
      + Cypress Pole           = Was Silken Robe
      + Round Shield           = Was Bronze Shield
      + Mythril Armor          = Was Chainmail
      + Adamant Vest           = Was Ringmail



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  Section 2.) Chapter 2 Maps


  DORTER STREET (Limited Map):
      + Ashura                 + Was Barbut
      + Hidden Blade           + Was Round Shield
      + Ice Bow                + Was Ice Bow (Unchanged)
      + Fuma Shuriken          + Was Shuriken

      Note: This is the second Ice Bow (instead of upgrading to the Lightning Bow) because I really want the
            player to discover the Goblins' ice weakness.


  ARAGUAY WOODS:
      = Headgear               = Was Headgear (Unchanged)
      + Wizard's Hat           = Was Mythril Vest
      + Plate Mail             = Was Mythril Armor
      + Germinas Boots         = Was Spiked Boots


  ZEIRCHELE FALLS:
    ! + Main Gauche            + Was Platinum Dagger
      + Coral Sword            + Was Coral Sword (Unchanged)
    ! + Mage's Staff           = Was Poison Rod
      + Mage's Cloak           = Was Leather Cloak


  ZALAND (Limited Map):
    ! + Battle Folio           = Was Serpent Staff
      + Battle Bamboo          = Was Cypress Pole
      + Golden Shield          = Was Mythril Shield
      + Golden Helm            = Was Mythril Helm


  BALIAS TOR:
      + Green Beret            = Was Wizard's Hat
      + Golden Armor           = Was Plate Mail
      + Brigandine             = Was Adamant Vest
      = Power Gauntlet         = Was Power Gauntlet (Unchanged)


  TCHIGOLITH FENLANDS:
      + Osafune                = Was Kotetsu
      + Kunai                  = Was Ashura
      + Morning Star           = Was Francisca
      + Romandan Pistol        + Was Romandan Pistol (Unchanged)


  GOUG LOWTOWN (Limited Map):
      + Windslash Bow          = Was Lightning Bow
      + Poison Crossbow        = Was Recurve Crossbow
    ! + Bestiary               + Was Battle Folio
    ! + Bloodstring Harp       = Was Lamia's Harp


  BALIAS SWALE:
      + Musk Pole              = Was Battle Bamboo
      = Flameburst Bomb        = Was Flameburst Bomb (Unchanged)
      = Spark Bomb             - Was Javelin
      = Snowmelt Bomb          = Was Snowmelt Bomb (Unchanged)


  GOLGOLLADA GALLOWS (Limited Map):
      + Mythril Spear          = Was Spark Bomb
      + Ice Shield             = Was Golden Shield
      + Close Helmet           = Was Golden Helm
      + Headband               = Was Green Beret


  LIONEL CASTLE GATE (Limited Map):
      + Diamond Armor          = Was Golden Armor
      + Jujitsu Gi             = Was Wizard's Robe
      = Sorcerer's Habit       = Was Sorcerer's Habit (Unchanged)
      + Winged Boots           = Was Rubber Boots


  LIONEL CASTLE ORATORY (Limited Map):
      + Murasama               = Was Osafune
      = Protect Ring           = Was Protect Ring (Unchanged)
      = Guardian Bracelet      = Was Guardian Bracelet (Unchanged)
      + Elven Cloak            = Was Mage's Cloak


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  Section 3.) Chapter 3 Maps


  GOLLUND (Limited Map):
      + Slasher                - Was Iron Flail
      + Partisan               - Was Spear
      + Golden Staff           = Was Mage's Staff
      + Diamond Helm           = Was Close Helmet


  LESALIA CASTLE POSTERN (Limited Map):
      + Orichalcum Dirk        = Was Ancient Sword
      + Kodachi                - Was Hidden Blade
    ! + Power Garb             = Was Brigandine
      = Diamond Bracelet       = Was Diamond Bracelet (Unchanged)


  MONASTERY VAULTS = SECOND LEVEL (Limited Map):
      + Ama-no-Murakamo        = Was Murasame
    ! + Artemis Bow            = Was Mythril Bow
      + Hunting Crossbow       = Was Poison Crossbow
      + Gokuu Pole             - Was Musk Pole


  MONASTERY VAULTS = THIRD LEVEL (Limited Map):
      + Pantherskin Bag        = Was Croakadile Bag
      = Flame Shield           = Was Flame Shield (Unchanged)
      = Ice Shield             = Was Ice Shield (Unchanged)
      = Headband               = Was Headband (Unchanged)


  MONASTERY VAULTS = FIRST LEVEL (Limited Map):
    ! + Cachusha               = Was Winged Boots
      = Magepower Glove        = Was Magepower Glove (Unchanged)
      = Reflect Ring           = Was Reflect Ring (Unchanged)
      = Nu Khai Armband        = Was Nu Khai Armband (Unchanged)


  GROGH HEIGHTS:
      + Air Knife              - Was Kunai
      + Assassin's Dagger      - Was Main Gauche
      + Platinum Sword         - Was Sleep Blade
      + Kiyomori               = Was Ama-no-Murakamo


  YARDROW (Limited Map):
    ! + Ninja Longblade        = Was Slasher
    ! + Scorpion Tail          - Was Flame Mace
    ! + Gastrophetes           = Was Hunting Crossbow
      = Mythril Gun            = Was Mythril Gun (Unchanged)


  THE YUGUEWOOD:
      + Obelisk                - Was Mythril Spear
      + Ivory Pole             - Was Iron Fan
      = Papyrus Codex          - Was Bestiary
      = Cashmere               - Was Damask Cloth


  RIOVANES CASTLE GATE (Limited Map):
      = Aegis Shield           = Was Aegis Shield (Unchanged)
      = Circlet                - Was Diamond Helm
    ! + Lambent Hat            = Was Celebrant's Miter
      + Yagyu Darkstar         = Was Fuma Shuriken


  RIOVANES CASTLE KEEP (Limited Map):
      + Carabineer Mail        - Was Diamond Armor
      + Gaia Gear              = Was Jujitsu Gi
    ! + Luminous Robe          - Was Chameleon Robe
      = Germinas Boots         = Was Germinas Boots (Unchanged)


  RIOVANES CASTLE ROOF (Limited Map):
    ! + Kiku-ichimonji         - Was Orichalcum Dirk
    ! + Spellbinder            = Was Kodachi
    ! + Ribbon                 = Was Jade Armlet
      = Vampire Cape           - Was Elven Cloak


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  Section 4.) Chapter 4 Maps


  MOUNT BERVENIA (Optional Map):
      * Nightmare              * Was Materia Blade
      * Giant's Axe            * New Treasure Hunter tile at (8,8)
      * Brass Coronet          = Was Flameburst Bomb
      * Brigand's Glove        = Was Flameburst Bomb

        Note: This map previously had only three locations, because the fourth was unreachable.
              The new fourth location is one tile short of the top of the volcano.

        Note: Flameburst Bombs now randomly drop after completing battles on this map.


  DUGEURA PASS:
      = Icebrand               - Was Diamond Sword
      = Windslash Bow          = Was Windslash Bow (Unchanged)
      = Wizard's Rod           = Was Wizard's Rod (Unchanged)
      + Healing Staff          = Was Golden Staff


  BERVENIA (Limited Map):
      = Obelisk                - Was Partisan
      + Eight-fluted Pole      - Was Gokuu Pole
      + Omnilex                = Was Papyrus Codex
      + Faerie Harp            = Was Bloodstring Harp


  FINNATH CREEK:
      = Hydrascale Bag         - Was Pantherskin Bag
      = Diamond Shield         = Was Diamond Shield (Unchanged)
      = Gold Hairpin           - Was Black Cowl
      = Gaia Gear              - Was Power Garb


  ZELTENNIA = OUTLYING CHURCH (Limited Map):
      = Assassin's Dagger      = Was Assassin's Dagger (Unchanged)
      + Holy Lance             = Was Magick Ring
      = White Robe             = Was White Robe (Unchanged)
      + Cherche                = Was Japa Mala


  BEDDHA SANDWASTE:
      = Yagyu Darkstar         = Was Yagyu Darkstar (Unchanged)
      = Yagyu Darkstar         = Was Yagyu Darkstar (Unchanged)
      = Yagyu Darkstar         = Was Yagyu Darkstar (Unchanged)
      = Yagyu Darkstar         = Was Yagyu Darkstar (Unchanged)


  FORT BESSELAT = SOUTH WALL (Limited Map):
      + Crystal Shield         = Was Platinum Shield
      + Thief's Cap            = Was Gold Hairpin
      + Mirror Mail            = Was Carabineer Mail
      + Septième               = Was Yagyu Darkstar


  FORT BESSELAT = NORTH WALL (Limited Map):
      + Zwill Straightblade    + Was Air Knife
      + Runeblade              + Was Runeblade (Unchanged)
      + Stoneshooter           + Was Kiku-ichimonji
      + Chantage               = Was Angel Ring


  FORT BESSELAT = SLUICE (Limited Map):
      + Crystal Shield         + Was Crystal Shield (Unchanged)
      + Crystal Helm           + Was Crystal Helm (Unchanged)
      + Lambent Hat            + Was Lambent Hat (Unchanged)
      + Crystal Mail           + Was Crystal Mail (Unchanged)


  MOUNT GERMINAS:
      = Muramasa               - Was Platinum Sword
      = Ninja Longblade        = Was Ninja Longblade (Unchanged)
      = Scorpion Tail          - Was Morning Star
      * Invisibility Cloak     * Was Invisibility Cloak (Unchanged)


  LAKE POESCAS:
      + Wyrmweave Silk         = Was Cashmere
      = Crystal Helm           - Was Platinum Helm
      - Circlet                - Was Circlet (Unchanged)
      = Crystal Mail           - Was Platinum Armor


  LIMBERRY CASTLE GATE (Limited Map):
      = Black Garb             - Was Gaia Gear
      - Black Robe             - Was Black Robe (Unchanged)
      = Bracer                 = Was Bracer (Unchanged)
      = Hermes Shoes           = Was Hermes Shoes (Unchanged)


  LIMBERRY CASTLE KEEP (Limited Map):
      = Runeblade              = Was Icebrand
      + Spellbinder            + Was Spellbinder (Unchanged)
      + Kiku-ichimonji         = Was Muramasa
      = Featherweave Cloak     - Was Vampire Cape


  LIMBERRY CASTLE INNER COURT (Limited Map):
      + Elixir                 - Was Hi-Potion
      + Elixir                 - Was Potion
      + Elixir                 - Was Potion
      + Elixir                 - Was Potion


  LIMBERRY CASTLE UNDERCROFT (Limited Map):
      + Dragon Whisker         - Was Obelisk
      + Yoichi Bow             = Was Gastrophetes
      + Whale Whisker          = Was Eight-fluted Pole
      + Fallingstar Bag        = Was Hydrascale Bag


  DORVAULDAR MARSH (Optional Map):
      * Deathbringer           + Was Elixir
      * Gae Bolg               + Was Elixir
      * Perseus Bow            + Was Elixir
      * Sage's Ring            + Was Elixir

        Note: Elixirs now randomly drop after completing battles on this map.


  MULLONDE CATHEDRAL (Limited Map):
      + Elixir                 + Was Elixir (Unchanged)
      + Elixir                 + Was Elixir (Unchanged)
      + Elixir                 + Was Elixir (Unchanged)
      + Elixir                 - Was Hi-Potion


  MULLONDE CATHEDRAL NAVE (Limited Map):
      + Elixir                 + Was Elixir (Unchanged)
      + Elixir                 + Was Elixir (Unchanged)
      + Elixir                 + Was Elixir (Unchanged)
      + Elixir                 + Was Elixir (Unchanged)


  MONASTERY VAULTS = FOURTH LEVEL (Limited Map):
      + Elixir                 + Was Elixir (Unchanged)
      + Elixir                 + Was Elixir (Unchanged)
      + Elixir                 + Was Elixir (Unchanged)
      + Elixir                 + Was Elixir (Unchanged)


  MONASTERY VAULTS = FIFTH LEVEL (Limited Map):
      + Elixir                 + Was Elixir (Unchanged)
      + Elixir                 + Was Elixir (Unchanged)
      + Elixir                 + Was Elixir (Unchanged)
      + Elixir                 + Was Elixir (Unchanged)


  THE NECROHOL OF MULLONDE (Limited Map):
      + Elixir                 + Was Elixir (Unchanged)
      + Elixir                 + Was Elixir (Unchanged)
      + Elixir                 + Was Elixir (Unchanged)
      + Elixir                 + Was Elixir (Unchanged)


  LOST HALIDOM (Limited Map):
      = Elixir                 + Was Elixir (Unchanged)
      = Elixir                 + Was Elixir (Unchanged)
      = Elixir                 + Was Elixir (Unchanged)
      = Elixir                 + Was Elixir (Unchanged)


  AIRSHIP GRAVEYARD (Limited Map):
      = Elixir                 + Was Elixir (Unchanged)
      = Elixir                 + Was Elixir (Unchanged)
      = Elixir                 + Was Elixir (Unchanged)
      = Elixir                 + Was Elixir (Unchanged)


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  Section 5.) Sidequest Maps


  THE HAUNTED MINE: GOLLUND COLLIERY FLOOR (Limited Map):
      - Mythril Knife          - Was Mythril Knife (Unchanged)
      - Mythril Sword          - Was Mythril Sword (Unchanged)
      - Mythril Bow            - Was Mythril Bow (Unchanged)
      - Mythril Gun            - Was Mythril Gun (Unchanged)


  THE HAUNTED MINE: GOLLUND COLLIERY SLOPE (Limited Map):
      - Mythril Shield         - Was Mythril Shield (Unchanged)
      - Mythril Helm           - Was Mythril Helm (Unchanged)
      - Mythril Armor          - Was Mythril Armor (Unchanged)
      - Mythril Vest           - Was Mythril Vest (Unchanged)


  THE HAUNTED MINE: GOLLUND COLLIERY RIDGE (Limited Map):
      - Platinum Dagger        - Was Mythril Knife
      - Platinum Sword         - Was Mythril Sword
      - Mythril Spear          - Was Mythril Gun
      = Platinum Shield        - Was Mythril Bow


  THE HAUNTED MINE: GOLLUND COAL SHAFT (Limited Map):
      + Blaze Gun              - Was Mythril Shield
      = Platinum Helm          - Was Mythril Helm
      = Platinum Armor         - Was Mythril Armor
      = Gaia Gear              - Was Mythril Vest


  THE CURSED ISLE OF NELVESKA: NELVESKA TEMPLE (Limited Map):
      + Nagnarok               + Was Nagnarok (Unchanged)
      + Dragon Whisker         * Was Zodiac Spear
      + Dragon Rod             * Was Zodiac Escutcheon
      + Ribbon                 * Was Sasuke's Blade

        Note: The unique items on this map have been moved to non-missable locations.
              See wotltweakv2.52_unique_and_multiplayer_items.txt for the details.


  THE MYSTERIOUS OTHERWORLDLY TRAVELER: SAL GHIDOS (Limited Map):
      = Angel Ring             = Was Angel Ring (Unchanged)
      = Magick Ring            = Was Magick Ring (Unchanged)
      = Protect Ring           = Was Protect Ring (Unchanged)
      = Reflect Ring           = Was Reflect Ring (Unchanged)



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  Section 6.) Midlight's Deep Maps


  MIDLIGHT'S DEEP = FLOOR 1 = THE CREVASSE:
      * Cinquedea              - Was Kiyomori
      * Onion Sword            = Was Blaze Gun
      * Arbalest               = Was Glacial Gun
      * Maximillian            + Was Elixir


  MIDLIGHT'S DEEP = FLOOR 2 = THE STAIR:
      * Moonblade              - Was Blood Sword
      * Arondight              * Was Save the Queen (second copy)
      * Fomalhaut              + Was Elixir
      * Onion Armor            + Was Elixir


  MIDLIGHT'S DEEP = FLOOR 3 = THE HOLLOW:
      * Gungnir                + Was Elixir
      * Rod of Faith           = Was Yoichi Bow
      * Staff of the Magi      * Was Zeus Mace (second copy)
      * Onion Shield           + Was Elixir


  MIDLIGHT'S DEEP = FLOOR 4 = THE CATACOMBS:
      * Orochi                 + Was Elixir
      * Vesper                 * Was Rod of Faith
      * Sagittarius Bow        = Was Faerie Harp
      * Onion Helm             * Was Kaiser Shield (second copy)


  MIDLIGHT'S DEEP = FLOOR 5 = THE OUBLIETTE:
      * Ragnarok               * Was Excalibur (second copy)
      * Balmung                * Was Iga Blade
      * Lordly Robe            + Was Elixir
      * Onion Glove            + Was Elixir


  MIDLIGHT'S DEEP = FLOOR 6 = THE PALINGS:
      * Moonsilk Blade         = Was Blaster
      * Zodiac Spear           * Was Ninja Gear (second copy)
      * Stardust Rod           + Was Elixir
      * Nirvana                * Was Cursed Ring


  MIDLIGHT'S DEEP = FLOOR 7 = THE CROSSING:
      * Durandal               * Was Koga Blade
      * Golden Axe             + Was Elixir
      * Dhanusha               * Was Staff of Magi
      * Sage's Robe            + Was Elixir


  MIDLIGHT'S DEEP = FLOOR 8 = THE SWITCHBACK:
      * Chaos Blade            * Was Ragnarok
      * Chirijiraden           * Was Perseus Bow
      * Reverie Shield         + Was Elixir
      * Brave Suit             * Was Lordly Robe


  MIDLIGHT'S DEEP = FLOOR 9 = THE INTERSTICE:
      * Valhalla               + Was Elixir
      * Crown Scepter          * Was Grand Helm
      * Dreamwaker             * Was Venetian Shield (second copy)
      * Grand Armor            * Was Maximillian


  MIDLIGHT'S DEEP = FLOOR 10 = TERMINUS:
      + Elixir                 * Was Valhalla
      + Elixir                 * Was Chirijiraden
      + Elixir                 + Was Elixir (Unchanged)
      + Elixir                 + Was Elixir (Unchanged)

        Note: Previous versions of this mod had unique items on this floor, but it was a bit unsatisfying to
              finally get the most powerful weapons but have nothing left in the game to conquer with them.
              Thus, the new progression allows everything to be obtained before this floor, which is why it's
              all Elixirs now.


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    --  (C) 2021 - 2023  Tzepish (Blaine Higdon)
